fallout 4 ps4 Update 1.5 Realese Notes
fallout's new update comes with a bundle of new features and fixes, lets start with the remake of the survival mode as some of you may know fallout 4 survival mode was no
were nere as good as the hardcore mode in new vegas and bethasda have worked to change that here is a full list of changes to the survival mode:
FastTravel;
Fast Travel has been disabled and if you wish
to get somewere u must walk.
Adreniline;
adrenaline comes as a new perk in survival mode
it gives bonus to the damage you deal and increases on every 5th
kill adding 5% damage bonus at every rank up to rank 10
(bare in mind sleeping will reduces ur damage and rank
depending on how long you sleep).
Saving Game;
Quicksaving and almost all autosaves are disabled if you wish
to save your game you must find a bed to sleep in and sleep
for more then an hour.
Combat;
you now take and deal more damage you can increase the damage you deal with adreniline.
Compass;
Threats no longer display on compass unless
u hold a recon scope the distance that you see locations on
the map has shortened dramatically.
Wellness;
you need to take proper care of yourself including drinking eating and staying well rested if you dont do these things you will find it hard in combat and if you go for long periods without food water or rest it will begin to affect ur health, Special stats , fatigue, immunity and cause phyiscal damage so be prepared.
Fatigue;
Fatique works like rads but affects your (AP) rather then
your (HP) fatigue comes from being tired hungry and thirsty
the more fatigue you have built up the less (AP) you will
have to use in V.A.T.S and sprinting.
Beds;
Real Beds are hard to come by and they give the highest
bonus for sleeping which makes you wanna make sure you got ur
own home u can go to whenever u need to sleep.
Illness & Antibiotics;
There are several different Illnesses that can affect you.
Your base chance of getting sick increases as your average
Wellness decreases. Antibiotics can be crafted, bought or found,
and alongside doctors, can heal your current Illnesses.
Certain things in the world, such as taking hits by
certain creatures or using Chems, may immediately give you
an Illness. Also, Stimpaks are no longer the fix-all miracle
drug, so make sure you’re prepared!
Immunodeficiency;
Items that cleanse your body of Rads
come with the cost of making you tired and temporarily
damaging your immunity, leaving you more vulnerable
to Illness than usual.
Healing:
In Survival, restorative items, like Stimpaks
and food, recover your health at a Much Slower rate.
Limbs;
Crippled limbs will no longer auto-heal after combat.
They will remain crippled until healed
by a Stimpak or Slept off.
Carry Weight;
Your total carry weight has been reduced
and items like
ammo and Stimpaks now have weight.
Bullets and shells have a small amount of weight,
which varies by caliber, while missiles
and mini nukes are quite heavy.
Painful Encumbrance:
Exceeding your carry weight reduces your overall Wellness,
quickly building Fatigue,
and will eventually cripple your legs.
Companion Costs:
Carry weight for companions has been decreased
and they will no longer automatically get back up if
downed during combat.
Instead, they will return home, if abandoned
without being healed. Likewise, if you’ve already
downloaded Automatron, your new Robot companions will need
to be closely monitored. If you forget to use your
Robot Repair Kits, they will return home.
Enemy and Loot Repopulation:
Locations you've cleared will now
repopulate with new enemies and loot at a significantly
slower rate.